1. The Wing Commander Ports to the Super Nintendo (1992-1993)
2. Starflight (EA 1986)
During the heyday of computer gaming in the DOS era, there was the game studio MicroProse Software Labs that developed some classics for the old PC boxes, and two were space exploration games called Lightspeed & Hyperspeed. I never heard of these games, but watching playthroughs of the 1990 and 1991 games, I was impresssed. There was exploration, trade, and combat all wrapped into the experiences with unique alien races. Your ship, The Trailblazer spindrives through the cosmos looking for colonial real estate, resources, and upgrades. If the concept was upgrade for today's audience and technological standards...this could be amazing and similar to the Mass Effect games. Why was it lost to time? These were hard media games that came out just computers were entering the daily lives of people and computer gaming was about to reach the more accepted level. While popular at the time of release and compared to the Wing Commander games, they were overshadowed and the experience of these types of space exploration games was only improved by technology. The game is still available online if you are interested.
4. APPLESEED (VISIT 1994)
5. Final DOOM! (GT Interactive 1996)
In the history of video games, there are few that could match the impact of Id Software's DOOM that stormed onto the world in the winter of 1993. I was there and remember the storm and and digital blood. It was glorious. During the core popular years of the classic DOOM, there was tons of map packs sold, both licensed and unlicensed to the hungry hordes of unwashed gamers. DOOM at the time was like an ATM for Id and other publishers. Some of these extra DOOM levels were seemingly official Id Software titles like the D!Zone disks. When I finally got an original PlayStation in 1996, one of the games I bought was Final DOOM released by GT Interactive and Williams Interactive in summer of 1996. This became the DOOM game that played most of the classic DOOM games. What Final DOOM was two 32-level designed by Team TNT called: TNT: Evilution and The Plutonia Experiment. According to the "story" of DOOM, these events took place after the events of DOOM: II. The reviews and legacy are all over the place with this one. Some heated it, calling it a cash grab and meaningless...but I disagree. I enjoyed this on the old PlayStation and I think it deserves to be remembered for what it was at the time.
6. Xenophobe ( Bally Midway 1987)
7. Predator (Activison, 1987)
8. Enforce (Taito 1988)
This 3-D future tank action game was released by Taito Corporation in 1988 in the arcades. The tank was more of mecha-tank hybrid that looked like a Skynet Hunter-Killer tank. In the game, you drive your tank through a rich 3D landscape populated with enemies to shoot and items to pickup. Your future tank is outfited with a 30mm minigun and a laser DE cannon. To me, the game has a Space Harrier feel and the playthrough videos that exist last less than 30minutes, so that tells you about the game itself. This game was a limit release in the States and the title screen says this odd statement: "Licensed from U.S. Navy under U.S. Patent 4,021,846. This was odd and I googled the patent number and it is for "liquid crystal stereoscopic viewer" which was used in the arcade machines. Interesting...
9. Starglider 1&2 (Rainbird 1986 & 1988)
In 1986, Argonaut Software developed a first-person starfighter combat game that was in the spirit of the ATARI arcade Star Wars vector graphics aracde game. This game was ported to every major PC and micro-computer in the business at the time in 1986. The original game included a novella that added to the backstory of the war between two alien worlds. The first Starglider was a success and allowed the sequel in 1988. The sequel was more complex and came with another novella along with an extra cassette of the music due to the hardware limitations. Also included in the game was a 3D painting game that was inspired by the founder of the studio's love of the oddball aracde game I, Robot. While these games were forgotten due to them being on older computers and outdated media...Argonaut Software is founding remembered for two things today: Starfox and the Super FX clip.
10. Star Wars: The Empire Strikes Back (1982 Parker Brothers)