About a week ago, Drift0r released a video on the next COD game, it is rumored be called Call of Duty: GHOSTS. Not COD:MW: GHOSTS, but simply COD: GHOSTS, releasing part of the COD machine from the Modern Warfare series, and allowing for a fresh start that has been seen since the days of COD 4: Modern Warfare and the original BLACK OPS. Will we know more on May 1st, when the official word drops, but here is what Drift0r said on his video, and what I would like to see in the next games. There have rumors whirling around since the release of 343 Industries HALO: Combat Evolved Anniversary, that Activision will update Call of Duty 4: Modern Warfare, and there has been no more word on that since the GHOSTS leak rumors. Why is FWS covering shooter gaming news....well, GHOSTS is rumored to be a military science fiction shooter, much like Black Ops: II, but set maybe even further out than 2025. There are other rumors of course...Activision is attempting to throw us fanboys from fangirling about COD and the new game is actually the backstory to the very popular MW2 British SAS Operator, Ghost. We shall see.
What is Rumored to be in COD: GHOSTS
To Be Set in the Future
Use of Current Weapons (20th/21st Century Weapons?)
Dynamic Loading Screens
Rumored to be in GHOSTS is the use of an interactive loading screen during multiplayer matches where the players 'rope-in' or 'drop-in' to different sections of the map, allowing for a difference experience each time and prevent spawn-kills. This remains me of Section Eight or even Medal of Honor: Airborne, and could be an interesting addition.
Destructive Environments and Cause & Effect
Will be on the NEXT-GEN Systems
More Dynamic Movements
Special Ops is being Replaced
My COD: GHOSTS Wish-List
1. New, Better (original?) Weapons
2.Customization of Your Online Character Model
While it is possible to modify your online avatar and weapon to your own liking, I wished it was a step beyond...even more than HALO: Reach/HALO:4. Imagine if you construct your soldier will all manner of kit, patches, and camo, and even facial features to allow your friends and victims to know you without having to look at the gamertag.
3. A Longer, Better Campaign
I'm one of the rare ones that actually buys and enjoys the campaigns of a Call of Duty game...well, all but Black Ops! I've very much enjoyed the story of Modern Warfare and the recent Black Ops: II, but I think that GHOSTS needs, to me, an epic, board sweeping campaign, to prevent the art of the video game campaign from being an fogotten element.
4. Usable Vehicle
This maybe too much HALO for an COD game, but it would be cool if there was usable vehicles in a COD game? Or maybe just on certain levels. I would like to run down players in a Jeep Wrangler while spraying some LMG fire!
5. Destructive Environments
Drift0r says that the developers are considering more destructive environments, much like Battlefield and hope that they do...it would change things up on the static and sterile maps of a COD game.
6. Keeping the BLACK OPS Pistol Philosophy!
I like pistols, and I cannot lie. Even in paintball I carry one, and a majority of the time in a Call of Duty, I carry a pistol. There is a serious difference between a MW or Black Ops game, and I would like to see effectiveness of the pistols in Black Ops translate to GHOSTS...because whipping out a pistols in a match makes me feel like John McClane!
7.Different Kinds of Game Types
Most of the game modes are fine...but they've become static, and I think that the developers need to spend some time on a paintball field to learn to invent something different in a Call of Duty game. How about assault on a fixed, dug-in position, or speedball with real guns? Back in the day, we used to play 'Predator' , where one dude hid and had more hit-points than us, and we hunted him...or did he hunt us? It was very cool, and could really cool if it was on a COD game. I'll give the develops credit, the 'Gun Game' and 'One in the Chamber' are very cool.
8.'Assassination' Type Melee Kills
There are few things has satisfying in HALO than to preform an assassination-type melee kill from behind, allowing the melee-kill animation to kick on, and see your SPARTAN make a sweet martial-arts kill on your victim. Even the low-rent, and poorly done Rouge Warrior had some sweet knife-melee kill action that are unlike anything in the Call of Duty library. Activision desperately needs to add dynamic melee kill animation that is contextual to the situation or could even be customized by the player. To me, when someone has been beating my ass, it is a great feeling to knife'em, but it would be better if I could unleash all manner of Bruce Lee ass-kicking CQC moves! C'mon, Activision...Do it!
9.NO MORE QUICK-SCOPING!
10. More Diverse Map Environments...With Weather?
When you play for a few (or many) hours on MW3 and/or Black Ops: II, or even HALO:4, the maps become static and frankly boring. Would it not be more interesting if certain maps have active weather or changed slightly every time. I would also like to see just something else with maps in a Call of Duty game, give me some distance, jungles, levels at night...just something new.
Drift0er's leak MW4/GHOSTS video