What a Space Station Means to Space Travel and the Starflung Military

The Battle Station vs. the Military Space Station
Terminology can be so much fun, especially in the genre of science fiction! One term that parallels the military space station is the "battle station" or "mobile assault platform". While classically, the space station is an stationary object in the black (hence the name), the battle station is an mobile military space station that is designed to be easily transported from hotspot to hotspot and is armed for combat and defensive operations.

The Role of the Military Space Station

- Warehouse: Any military operation is going to require logistical support, especially in the far reaches of interstellar space. Much like the Federation Starbases, the military space station allows for our future military organization to have a safe port to gather supplies away from the frontlines. Commercial vessels would use the military space station has an hub to delivery their cargo, instead of attempting to met the warship in unprotected space. This warehouse-in-space would also be an range extender for the supply chain to deep space military units.
- Oasis: Serving onboard a ship, either now, in future, or even the past, crews need a change of scenery from the drab grey bulkheads and endless blackness. Military space stations would a place where they could relax, get a drink, met new people, take advantage of rec centers, and the merchants, and each other. Just think of how nice it was when you were playing Mass Effect to come back to the Citadel, or that speech from Romilly in Interstellar when he talked about missing green.
- RV Point: Military space stations could also be seen as an common assembly point for an massive military operations, as was the case with Starbase 375 during Operation: RETURN from ST:DS9 or the Fleet battle stations from SST. These space stations would be the central hub for the assembled units and serve these vessels and soldiers in a secure location.
- Strike Base: To borrow a phrase from Hitchhiker's Guide to the Galaxy, space is big, really big, and the realistic distances between targets could be massive. Much like the RV point role, the military space station could also be an strike base for rapid response units, like the space forts from Enemy Mine. If you place your space fortress near an area of threat, you can rush forces there much quicker than coming dozens or hundreds of lightyears to get there. This reason is more concrete when we consider the horror of light speed travel and time dilation, if there is no soft sci-fi hyper drive to save us from that consideration. Much the space stations in The Forever War, these strike bases would be within "local time" of the enemy.
- Symbol of Power and Ownership: The military space station is a great way for saying "that I own this and this is mine because I put this space station here". When planted around a planet or within a star system, the military space station symbolizes your government's authority and power over this area of space. This also forms an anchor for your claim and a target for your enemies.
- Drydock/Repair station: Along with getting a beer, a tattoo, some more MREs, and some strange; the military space station will be a place to repair your battered warship. As seen in Star Trek, orbital space installations could offer drydock repair facilities for everything from a simple 3,000 lightyear tune-up or replacing whole sections of your starship after some superman from the 20th century tried to take revenge for the death of his beloved wife.
- Headquarters: There are a number of works that project that future military organizations will make their primary HQ on a military space station, or even a regional HQ given that space is big...really big. An military sparefaring organization could construct military space stations, like Starbases, to be the regional or sector command base for operations.
- Hospital: Much like major urban medical centers with more extensive services and ability than the smaller regional hospitals, the same will be true in space. Smaller military outposts or even warships will not offer the medical facilities that a military space station will, and this makes the military space station a busy central hub during times of conflict with patients being shipped back to the space station trauma centers. This was well done in the 1997 Starship Troopers film and in Enemy Mine.
The Military Space Station as an Invasion Platform
Some sci-fi creators have envisioned the military space station as an mobile platform for planetary invasions or even extensive operations in an certain star system. We have seen this with the Tet from Oblivion and the Fleet Battle station Ticonderoga from SST. Unlike a space naval taskforce, which mostly likely would have the space combat equivalent of an amphibious landing assault ship, the space station would serve as a the keystone for the invasion, offering greater services and abilities to the ground forces dirtside.
Consider that these invasion space station platforms could have first-rate medical services, on-demand manufacturing, R&R services, docking stations, and greater space for supplies and equipment. Of course, the bitch of the thing would be transporting the space station to the objective and the expensive of construction and maintenance. The other element to consider is an hostile space station in orbit over the planetary combat theater would be a juicy target for the defenders. A good clean KEW hit or even a smuggled nuke could destroy the station and taking thousands of lives with it...not to mention the overall invasion operation.
Real-World Military Space Stations
USSR ALMAZ (1973-1976)
During the Cold War, there was a real concern that space would be the ultimate battlefield. The Soviet Union was wanting to putting up battle stations, spaceplanes, and even developing laser pistol technology. The first step was the Soviet Union "Almaz" stations and they were the only official military space stations ever put up into orbit...and they were short lived. This was developed during the icy portion of the Cold War and the Space Race. These Almaz stations were answer to the American MOL program, and Almaz was designed to be long-term, with crews rotated in and out like a normal space station. However, this space station was devoted to surveillance and possible engagement of hostile spacecraft and satellites with an custom-designed 23mm cannon or even space-to-space rockets. Added to these defensive system, a specially developed two KEW space cannon was constructed but never deployed. During the the 1970's, several Alamz stations were sent into orbit, but technical issues and the advancement of spy satellite technology caused cancellation. Only three crews successful manned the Almaz stations, and by 1977, the Alamz program was closed down.
USAF MOL Space Station (1969 Cancelled)
In 1960, the first spy satellites was deployed CORONA and the poor quality of these spy photos caused an attempts by the Soviets and Americans to put "astro-spy platforms" into space. While the Soviets were somewhat successful with their military space stations, the US effort under the CIA and USAF was cancelled before the Apollo landings. In the 1960's, the CIA and USAF recruited their own astronaut corps and designed their own spacecraft that could conduct missions in space ranging from surveillance to capturing USSR spy stations.
That military surveillance space stations was called Manned Orbiting Laboratory or MOL and it was based on the Gemini spacecraft. If successful, the Gemini B spacecraft would have been conducting missions over 40 days with extended support systems. The MOL platforms would have also been used in conjunction with the Astronaut Propulsion Unit (like the MMU) that could have allowed military astronauts to inspect Soviet spy satellites. To protect the program, the US government called the program MOL and told the public of military astronauts conducting military tasks in micro-gravity. The real story was for the MOL to be an astro-spy platform, taking photos of the Soviets and the Warsaw Pact. Once the mission over, the Gemini capsule would detach from the lab module, reentry while the module would burn up in the atmosphere. MOL was known by the KGB and there was effort to keep tabs on the program, and they developed their own military surveillance platform, ALMAZ.
USAF/NASA Freedom (1980's-1990's Cancelled)
In the 1960's, NASA began a plan to construct an reusable space plane that could truck items into space and construct an space station. By the time of the Nixon Administration, the Space Shuttle was the only thing given funding, and the space station was put on hold. In the 1980's, the Reagan Administration took a renewed interest in manned space flight, and in the 1984 State of the Union speech, Reagan asked for an US space station. By 1988, the dual-keel space station design was re-branded "Freedom", and sold to the American public. This would finally make reality the original role of the Space Shuttle. Freedom would have been a home to both NASA operations and the US Air Force. According to some proposals, the USAF would have several modules to work in and used the Shuttle for transportation. This would not be the first time a piece of NASA hardware would be used for the US military; Shuttle Atlantis was often used by the US military. When Freedom was cancelled due to cost overruns, the USAF lost their foothold. Much of the research was folded into the ISS.
USAF SDI Space Station (1980's Cancelled)
During President Reagan's Strategic Defense Initiative (SDI or Star Wars), there was many mad ideas floating around popular media. I can remember reading about SDI and how the US Air Force and NASA would be working on putting up all manner of weapon satellites to defend us against the Reds. Against their better wishes, NASA was going to allow the USAF to use the shuttles to truck some elements of SDI into orbit. There was even discussion of USAF exclusive spacecrafts to serve the SDI platforms. Added to this was the idea of a military-only space station that allowed crews access to the platforms and to have an in-space lab for military experiments and repair. This idea was thrown around, and one name I can remember was "monitor", but it was all for nothing...the USAF space station was axed along with all of SDI in the 1990's.
From the Fox Mulder Corner: The Rumored US Military Secret Space Station
Consider that these invasion space station platforms could have first-rate medical services, on-demand manufacturing, R&R services, docking stations, and greater space for supplies and equipment. Of course, the bitch of the thing would be transporting the space station to the objective and the expensive of construction and maintenance. The other element to consider is an hostile space station in orbit over the planetary combat theater would be a juicy target for the defenders. A good clean KEW hit or even a smuggled nuke could destroy the station and taking thousands of lives with it...not to mention the overall invasion operation.
Real-World Military Space Stations
USSR ALMAZ (1973-1976)
During the Cold War, there was a real concern that space would be the ultimate battlefield. The Soviet Union was wanting to putting up battle stations, spaceplanes, and even developing laser pistol technology. The first step was the Soviet Union "Almaz" stations and they were the only official military space stations ever put up into orbit...and they were short lived. This was developed during the icy portion of the Cold War and the Space Race. These Almaz stations were answer to the American MOL program, and Almaz was designed to be long-term, with crews rotated in and out like a normal space station. However, this space station was devoted to surveillance and possible engagement of hostile spacecraft and satellites with an custom-designed 23mm cannon or even space-to-space rockets. Added to these defensive system, a specially developed two KEW space cannon was constructed but never deployed. During the the 1970's, several Alamz stations were sent into orbit, but technical issues and the advancement of spy satellite technology caused cancellation. Only three crews successful manned the Almaz stations, and by 1977, the Alamz program was closed down.
USAF MOL Space Station (1969 Cancelled)

That military surveillance space stations was called Manned Orbiting Laboratory or MOL and it was based on the Gemini spacecraft. If successful, the Gemini B spacecraft would have been conducting missions over 40 days with extended support systems. The MOL platforms would have also been used in conjunction with the Astronaut Propulsion Unit (like the MMU) that could have allowed military astronauts to inspect Soviet spy satellites. To protect the program, the US government called the program MOL and told the public of military astronauts conducting military tasks in micro-gravity. The real story was for the MOL to be an astro-spy platform, taking photos of the Soviets and the Warsaw Pact. Once the mission over, the Gemini capsule would detach from the lab module, reentry while the module would burn up in the atmosphere. MOL was known by the KGB and there was effort to keep tabs on the program, and they developed their own military surveillance platform, ALMAZ.

During President Reagan's Strategic Defense Initiative (SDI or Star Wars), there was many mad ideas floating around popular media. I can remember reading about SDI and how the US Air Force and NASA would be working on putting up all manner of weapon satellites to defend us against the Reds. Against their better wishes, NASA was going to allow the USAF to use the shuttles to truck some elements of SDI into orbit. There was even discussion of USAF exclusive spacecrafts to serve the SDI platforms. Added to this was the idea of a military-only space station that allowed crews access to the platforms and to have an in-space lab for military experiments and repair. This idea was thrown around, and one name I can remember was "monitor", but it was all for nothing...the USAF space station was axed along with all of SDI in the 1990's.

Civilians on Military Space Stations

Science Fiction and the Military Space Station

These mixed use military space stations allow creators an active, more dynamic setting to put their characters into, and allows other elements to make contact with the characters. This seen time and time again in Deep Space 9, Babylon 5, and Mass Effect. Military space stations are also a target. In some works, the primary objective is to knock the military space station, which at times, is the primary headquarters of the space military organization, like the Lysian Central Command in the TNG episode "Conundrum" or the K'titrak Mang from Wing Commander II. At other times, military space stations can be the "dead-end" to some military personnel's careers, or the frontier outpost or even entry "port authority" stations run by in-system "coast guard" units. It is often that these frontier outposts are the first contact with hostile alien civilizations as seen in the HALO universe.
Examples
Fleet Battlestation Ticonderoga from the Starship Troopers film
While nearly element of the 1997 SST mission has been picked apart and analyzed, the massive battle-stations, like the Ticonderoga, have not been, and they a damned interesting element within the SST film universe. The Fleet battle station is an FTL capable mobile space station specially designed to be a harbor, RV point, and support hub for Fleet and MI operations. Given the situation in the film it is likely that the Fleet battle stations were an outgrown of the Bug Wars, and constructed specially for service along the Arachnid Quarantine Zone. As evidenced in the film, the battle stations seem to allow for rapid incursions into Arachnid space and are a assembly point for Fleet and MI personnel. It is also a place for getting a drink, a tattoo, and getting in a fight. After the disastrous battle of Klendathu, the Ticonderoga became a mass-causality center. While being featured in one of the most powerful and moving scenes in the film, the Ticonderoga is barely talked about in the film itself and on SST websites.

Federation Starbases from the Star Trek Universe

There is the little matter of the Deep Space Stations and what the hell they are. In ST lore, there are several Deep Space stations, and the Gods-of-Trek have not informed us why some Federation space stations are named "Deep Space X" instead of "Starbase XYZ." My theory is that the key difference in Deep Space Stations and the normal Starbases is location, role, and geography. Deep Space Stations are located well away from Federation territory, like Bajor, and are designed to be a frontier outpost with all manner of support facilities, along with being an establishing factor for commerce, and they seem to be space stations (unlike Starbases). It could be that the Deep Space designation is retired after the borders and boundaries of the Federation catch up to the DS station, and they become then a numbered Starbase.
Terok Nor from ST:DS9

The Babylon 5 Station from Babylon 5

The UNSC Orbital Defense Platforms from HALO 2 and HALO: Reach

Gateway Station from ALIENS

However, the Death Star is completely bat-shit insane. Consider the amount of money it took to construct, staff, and operate this military space stations...no wonder there was an Rebel Alliance. It wasn't the tyrannic rule of the Imperial, it was the bloody taxes to pay for the thing that got people pissed off! Then there is it size. With being 160 kilometers in size, means its surface area would be 14 million square miles...those elevators must be faster than an attack fighter, and the power source would have to be an sun...making the Death Star an Dyson Sphere! Of course, to blow up a planet, you would need an sun to power the death-beam.
Beside the extreme cost and greedy power demands, there is the military purpose to the Death Star. Originally, the Death Star battle station was developed to be the symbol of the Sith and their rule over the galaxy through fear of being zapped like Alderaan. Again, this makes no sense. Blowing up planets is an extreme decision, and the effect would be crushing on the star system and the economics of the galaxy. So, if the blowing up your planet is the last resort...why else would have this thing? The massive super star destroyer class is basically an mobile battle station with massive amount of capability and firepower with the cost of the Death Star?
Lysian Central Command from the ST:TNG Episode "Conundrum"

The "Fort" Space Stations for the Hornorverse

The BTA Military Space Fortress from Enemy Mine


The Citadel from the Mass Effect Universe

The Forerunner Installations from the HALO Universe
There are few space stations in science fiction that are as monstrous as the Halo mega-structure rings or as powerful. Designed to be both the destroyer and savior, the Halo Rings were the last, best hope for victory against the flood 100,000 years ago. In the first HALO game, we all learned the horrifying truth...that the Halo Rings were to destroy all higher ordered life to starve out the Flood. Each installation had an effective range of 25,000 light years, causing there to be 12 shattered around the galaxy. When the parasite was dead, the Halo rings were to seeded life on several worlds where it was beginning to prosper. These races became us and the alien races of the Covenant. Much more than a weapon, the Halo rings were a research lab to study the Flood, and holding center for the seeds of new life.
Phoenix Station of the CDF from the Old Man's War Universe

The Zentraedi Fulbtzs Berrentzs Battle Station from the ROBOTECH Universe

Battle School Station from Ender's Game

The Space Fortresses from Legends of the Galactic Heroes

The Ragnar Anchorage Ammunition Reserve Station from Battlestar Galactica

The Robotech Masters' Factory Satellite from the ROBOTECH Universe
The Robotech factory satellite is in some ways is the football of the ROBOTECH universe. This massive mostly automated military space factory installation was originally organically constructed around an asteroid by the Robotech Masters around the year 1760 AD. In 1807 AD, the factory satellite was given to their warrior slaves, the Zentraedi. For a great deal of time, the factory satellite assembled a variety of mecha, fighters, and warships for the Zentraedi and their wars. After the destruction of the majority of the Zentraedi armada during the final battle over Earth, the factory satellite became one of the few remaining Zentraedi military bases still under Zentraedi control and operation.
That changed in 2013 AD, when a small force of allied Zentraedi and Terran fighters attacked and secured the factory satellite, folding it back to Terran space. In orbit of Terra, the factory satellite became the primary military construction site and the shipyard that gave birth to the SDF-2 and SDF-3. The majority of the REF Pioneer mission mecha, ships, and fighters were assembled at the orbital factory. After the chaos of the Robotech Masters' invasion and the Invid, the fate of the factory satellite is unknown. Some believe that it was folded away to an secure location, others believe that pirates took the station during the chaos. Others say that the factory satellite was folded to the location of the REF and it became the construction yards for the REF fleet that retook Earth during the 3rd Robotech War.
The ODIN and LOKI Military Space Stations from COD: GHOSTS

Next Time on FWS...

For me and my own sci fi setting i am coming up with, military oriented space stations was a sticky problem for me for a while. Mainly, trying to answer the question of how to make space stations not so vulnerable to newtons first law when being shot at. A mobile space ship can, once the distances are great enough simply dodge any incoming weapons fire, and by staying mobile force missiles to expend their fuel making course corrections until the run out. Against a mobile ship, weapons have a maximum effective range. Against an immobile space station, maximum effective range of weapons fire is much greater. As a result a warship can stay at very long ranges, moving out of the way of any weapons fire that a space station can throw at it, but since the space station is not maneuvering capable at all, a warship can hit the station at ranges far greater than the station can hit the ship. And trying to solve this problem kept me stuck for a little while, until I came to the realization that the only way to solve it, is the station cannot afford to be immobile. It has to have some way of maneuvering in combat to avoid getting bombarded at long range.
ReplyDeleteThis is where I came up with the term Base Ship. Essentially performs all the functions of a starbase, but has a full set of engines to allow it the maneuver in combat if necessary. Base Ships in my setting are not FTL capable, they only have sublight engines, as they have very little need to actually travel to different planets. The FTL capable variety also exists in my setting, but these are termed as super heavy starships, and as such are considered actual starships, though many designs perform the logistical support role of a baseship, and are not merely just an oversized battleship. I reslize the baseship idea is probably not absolutely workable is every given situation, and that settings may prefer to stick with relatively immobile space stations, but the baseship idea was the only thing i could come up with to keep a station from falling victim to that pesky newtons first law.
If you need some protection for immobile space station against maneuverable starships why not load those stations with A LOT of counter-measures & point range cannons/missiles? The mass saved on emitted FTL+STL engines could be used to offset any advantage a spaceship can have by adding more of those protection measures.
DeleteOf course if your setting already have FTL why not adding some energy shields or other techno-magic gimmick?
One other way to protect space stations is to build them out of asteroids. The mass require for blocking kinetic projectiles is in the kilo to megatons, building a station with such a thick hall will be crazy so the solution be use local materials. An asteroid can be drag to orbit/location and drilled into it. Airlocks, radars, optics, cannons turrets, missile silos etc. will be placed on the surface while the power supply, HQ, habitats etc. hidden way under.
Such a design could be grows 'naturally' out of mined asteroids. Some nation/corporate mine an asteroid for metals that like in earth mines would be formed as veins. Quickly the asteroid becomes tunneled like a switch cheese. Soon other nations/corporate become interstate in the mining operation and nation/corporate in charge decide to arm and protect the asteroid against any 'hostile takeover'.
Such space station/mine is a set for a great war scenarios. Any competing nation/corporate wouldn't want to blow the mine infrastructures so landing parties and boarding with Close Quarters Combat at zero G in the tunnels of the mine could spice those rather boring space fights…
Yoel
Well defensive missiles and guns don't do anything to stop the rail gun weapons in my setting, as the rounds are designed to be immune to any practical defensive fire.
DeleteAsteroid combat bases aren't so much of a practical solution in my setting, as it is a setting 2500 years in the future, and weapons are incredibly powerful as a result, running up into the triple digit megaton range. While armor, shields and a defensive technology of my own creation known as a defense field are all used, it is a high technology setting. even if these weapons dont break through the asteroid base or demolish it in a few hits, they will still crack the hell out of it and cause it to lose airtight capability very quick. However in my setting asteroid bases are widely used for one purpose, and that is storage of drone fighters. Since the controllers dont' need to be with the drones, the controllers are usually stationed on a nearby planet or moon, and the drone base itself is unmanned, and as a result, its not a big deal if the base is lost. With post scarcity societies lime mine, manpower is considered to be a much more valuable resource than equipment.
The high technology setting also makes societies post scarcity, at least in the regards of a large number of resources. However habitable planets are the main value, as even terraforming a planet is still a massive effort that takes centuries, so usually when fights occur over a planet, a lot of care is taken to ensure that the planet itself doesn't take too serious damage in a conflict. However despite the 2500 years in the future setting, I still prefer not to use handwavium solutions whenever possible, and making a baseship with sublight maneuvering capability was simply the simplest solution I could come up with. Baseships still lack FTL, which can take up 10-15% of a vessels internal volume, so that is still a substantial amount of weigh saved by not including FTL capability.
Dont get me wrong, often many powers may consider capturing a baseship to be more economical than destroying it, especially given that my setting uses less volatile power systems, my ships don't explode if something looks at them funny. In fact, ships and bases in my setting are nearly impossible to cause them to outright explode, and self destruct systems are typically not included, as there is no practical way to incorporate them.
You could always have interceptors orbiting the station or even floating shielding. Constructing the space station out of asteroids is a good solution, and zero-gee CQC is always cool! Close quarters combat will be a subject of an upcoming blogpost
ReplyDeleteThanks for the read and the comments!
Well, my setting is a far future setting 2500 years in the future. Weapons have grown powerful enough that asteroids are of not much help. Energy shielding, and another defensive technology I call a defense field are both defensive technologies used by vessels in my setting, in addition to armor plating as well. But I have found that keeping a space station safe from extreme bombardment, giving it STL engines is really the most reliable and least technobabble headache inducing solution I can come up with. Baseships still don't have FTL, which depending on the FTL engine design can take up 10-15% of a vessels internal volume, but they do have a sublight engine thet gives them some maneuvering ability. Plus in additon to ship mounted FTL, a lot of powers also make use of wormhole gates as well, and baseships can use those if they need too as long as they aren't too fat to fit through the gate.
DeleteDrone interceptors, and combat drones in general are often used in my setting (I don't use manned fighters in my setting,just drones) , but they aren't good against everything. In particular, many battleship and battle cruiser designs are quite resistant to drone fighter attacks, so much so that employing drones against them results in an impractical amount of losses. I know this is vary much against the norm for most sci fi settings, as most asci fi's like to make the small corvette and frigate like ships really good at killing fighters while making battleships horrendously vulnerable, which doesnt even mirror real life either. But in my setting, its the smaller warships that are more vulnerable than the larger ones.
ryuukei
There is of course the probability, from an engineering standpoint, that a Space-station/asteroid base/star-fort can have better reactors or generators since it doesn't need the power to weight, size, or fuel consumption restrictions of a spaceship; at least not to the same degree.
DeleteTerran Trade Authority: Skybase
ReplyDeleteWhenever I hear someone talk about space stations, my thoughts always turn to the Terran Trade Authority Skybase. Their simple design made them easy to kit out for a variety of missions. Their ease of construction means that they could be produced faster than the enemy could destroy them; much like the liberty ships of WW 2.
I had never heard of the Terran Trade Authority! Thanks for information!
ReplyDeleteWhen it came to Star Trek Star bases there seemed such a multitude it was at time impossible to figure but eventually I came to the conclusion that "Star base" is a loose term for any Starfleet Facility and that Starfleet had about 700 overall facilities, All had a number but only some used that number as the main name. I figured that planets with multiple facilities would then use individual names for specific facilities. Star base Earhart serving as housing for young Officers and possibly part of Starfleet Academy, How it is that some are numbered well others are named might be dependent on who named them. A human would likely give a location a name of some individual of stature or historical reference Montgomery for example. a Vulcan would likely be based on a more logical choice numerical order K class station number 7 Star base 515. Deep Space X could be based on a station that lacks ground based facilities and is run in loaned space.
ReplyDeleteA interesting blog entry indeed Will, and once again thanks for providing idea seeds to help give additional depth to my own "hard" space opera setting. Especially since, in a certain eye, one can view military space/battle stations the same way one sees castles in medieval Europe. The only real difference, in the case of battle stations, is that are effectively fixed to their territory. Though considering the historical context, this is quite understandable even with wooden castles. Though if I recall correctly, the stone-build castles weren't all that common until the very late medieval era and, logically, would take decades to construct. Wooden castles, as far as I can logically figure, can be built far more rapidly and would make them offensive, invasion structures. I think I recall such a fact from some documentary about some English King who performed such a tactic against Welsh Barrons who were as much at war with him as with each other. There was also a note in which each castle was set upon a coast with a harbor to allow for ease of supply in case of seiges.
ReplyDeleteAnyway, enough of my random ramblings. Onto the subject of Battle Stations, to which I'm not of the opinion that they need to be as big as either the Death Star or Boddole Zer/Dolza's Mobile Fortress. Not if you want the accursed thing to be strategically mobile. It'll probably be large to serve as a dry-cage for combat spacecraft to be serviced, resupplied, and whatnots. But when it comes to total mass, it may not need to be exponentially larger as what is seen in most visual media. They could simply be modular and compact enough to be folded against the fuselage to make it more, "stream lined" for lack of a better word, and simiply unfurl when it takes up a particular orbit around the target celestial body. It may not even need to service that many combat spacecraft at one time; a single squadron (or a flight if using air force terminologies) of combat spacecraft would be enough for standard military operations. It might even be individual spacecraft that travel together but dock with each other to form said battle station. Kinda like GoLion/Voltron, but not as interesting. If one wanted to the ability to service a large volume of combat spacecraft, probably best to go towards the Space Station/Orbital Fortress route ( http://www.projectrho.com/public_html/rocket/planetaryattack.php#id--Orbital_Fortress ) since it doesn't need to spare mass for Delta V range.
Come to think of it, the Battle Station can arguably compared to a Forward Operating Base in contemporary times in terms of strategic utility and deployment. Interesting ideas to jump off from indeed.
ReplyDeleteI am very impressed with your post because this post is very beneficial for me and provide a new knowledge to me
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